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Add option for editor freelook camera sensitivity
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@@ -2166,7 +2166,7 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
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_menu_option(VIEW_PERSPECTIVE);
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}
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real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
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real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity");
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real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
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bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
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