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-Change link to new documentation
-fixed bug in tilemap collision debug
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@@ -52,6 +52,7 @@ String GDScriptLanguage::get_template(const String& p_class_name, const String&
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"# var a=2\n"+
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"# var b=\"textvar\"\n\n"+
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"func _ready():\n"+
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"\t# Called every time the node is added to the scene.\n"+
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"\t# Initialization here\n"+
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"\tpass\n"+
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"\n"+
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