You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.
There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
Backport of #48239.
This commit is contained in:
@@ -66,7 +66,7 @@ static void _compress_pvrtc4(Image *p_img) {
|
||||
img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
|
||||
Javelin::RgbaBitmap bm(w, h);
|
||||
void *dst = (void *)bm.GetData();
|
||||
copymem(dst, &r[ofs], size);
|
||||
memcpy(dst, &r[ofs], size);
|
||||
Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
|
||||
for (int j = 0; j < size / 4; j++) {
|
||||
// Red and blue colors are swapped.
|
||||
|
||||
Reference in New Issue
Block a user