You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-14 13:41:12 +00:00
Merge pull request #96980 from m4gr3d/enable_legacy_build_customization_by_plugin
Expose `get_export_option_visibility` to editor plugins
This commit is contained in:
@@ -295,6 +295,12 @@ bool EditorExportPlugin::_should_update_export_options(const Ref<EditorExportPla
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool EditorExportPlugin::_get_export_option_visibility(const Ref<EditorExportPlatform> &p_export_platform, const String &p_option_name) const {
|
||||
bool ret = true;
|
||||
GDVIRTUAL_CALL(_get_export_option_visibility, p_export_platform, p_option_name, ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
String EditorExportPlugin::_get_export_option_warning(const Ref<EditorExportPlatform> &p_export_platform, const String &p_option_name) const {
|
||||
String ret;
|
||||
GDVIRTUAL_CALL(_get_export_option_warning, p_export_platform, p_option_name, ret);
|
||||
@@ -354,6 +360,7 @@ void EditorExportPlugin::_bind_methods() {
|
||||
GDVIRTUAL_BIND(_get_export_options, "platform");
|
||||
GDVIRTUAL_BIND(_get_export_options_overrides, "platform");
|
||||
GDVIRTUAL_BIND(_should_update_export_options, "platform");
|
||||
GDVIRTUAL_BIND(_get_export_option_visibility, "platform", "option");
|
||||
GDVIRTUAL_BIND(_get_export_option_warning, "platform", "option");
|
||||
|
||||
GDVIRTUAL_BIND(_get_export_features, "platform", "debug");
|
||||
|
||||
Reference in New Issue
Block a user