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Fix OpenXR build failure when GLTF module is disabled
Wrap OpenXR render model classes with MODULE_GLTF_ENABLED guards since they depend on the GLTF module. Include modules_enabled.gen.h unconditionally to ensure proper module detection across all build configurations.
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A Thousand Ships
parent
dec5a373d9
commit
70727f46fd
@@ -176,7 +176,9 @@
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#include "tests/scene/test_convert_transform_modifier_3d.h"
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#include "tests/scene/test_copy_transform_modifier_3d.h"
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#include "tests/scene/test_decal.h"
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#ifdef MODULE_GLTF_ENABLED
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#include "tests/scene/test_gltf_document.h"
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#endif
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#include "tests/scene/test_path_3d.h"
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#include "tests/scene/test_path_follow_3d.h"
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#include "tests/scene/test_primitives.h"
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