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More 3D Work
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug
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@@ -183,6 +183,7 @@ class GDScript : public Script {
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bool valid;
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friend class GDInstance;
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friend class GDFunction;
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friend class GDCompiler;
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