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implement individual mesh transform for meshlibrary items
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@@ -475,7 +475,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
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}
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Pair<Transform3D, IndexKey> p;
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p.first = xform;
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p.first = xform * mesh_library->get_item_mesh_transform(c.item);
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p.second = E->get();
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multimesh_items[c.item].push_back(p);
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}
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