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Make dict2inst to work with arbitrary _init parameters

This is achieved by skipping initializer call while creating an instance
of a GDScript. This is implemented by passing -1 as an argument count
to `_new` and interpreting any value below 0 to mean that the initializer
should not be called during instantiation, because internal members of
an instance are going to be overridden afterwards.
This commit is contained in:
Andrii Doroshenko (Xrayez)
2019-10-04 00:01:12 +03:00
parent f870118323
commit 7001d06f9d
2 changed files with 5 additions and 9 deletions

View File

@@ -103,15 +103,14 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
instance->owner->set_script_instance(instance);
/* STEP 2, INITIALIZE AND CONSTRUCT */
{
MutexLock lock(GDScriptLanguage::singleton->lock);
instances.insert(instance->owner);
}
if (p_argcount < 0) {
return instance;
}
initializer->call(instance, p_args, p_argcount, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
instance->script = Ref<GDScript>();
instance->owner->set_script_instance(nullptr);
@@ -119,10 +118,8 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
MutexLock lock(GDScriptLanguage::singleton->lock);
instances.erase(p_owner);
}
ERR_FAIL_COND_V(r_error.error != Callable::CallError::CALL_OK, nullptr); //error constructing
ERR_FAIL_V_MSG(nullptr, "Error constructing a GDScriptInstance.");
}
//@TODO make thread safe
return instance;
}