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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Deselect all when renaming a node or deleting a node/connection

This commit is contained in:
Flyn San
2025-01-06 22:28:14 +10:00
parent da4f9339ea
commit 6fca974f63

View File

@@ -1642,6 +1642,8 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
name_edit_popup->hide(); name_edit_popup->hide();
updating = false; updating = false;
selected_nodes.clear();
connected_nodes.clear();
state_machine_draw->queue_redraw(); state_machine_draw->queue_redraw();
} }
@@ -1701,6 +1703,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action
updating = false; updating = false;
} }
connected_nodes.clear();
selected_nodes.clear(); selected_nodes.clear();
} }