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Merge pull request #86383 from m4gr3d/editor_export_specify_java_sdk_path_main
Specify the path to the Java SDK used for the Android gradle build
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@@ -241,3 +241,12 @@ task copyAndRenameReleaseAab(type: Copy) {
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into getExportPath()
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rename "build-release.aab", getExportFilename()
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}
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/**
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* Used to validate the version of the Java SDK used for the Godot gradle builds.
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*/
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task validateJavaVersion {
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if (JavaVersion.current() != versions.javaVersion) {
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throw new GradleException("Invalid Java version ${JavaVersion.current()}. Version ${versions.javaVersion} is the required Java version for Godot gradle builds.")
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}
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}
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@@ -9,7 +9,7 @@ ext.versions = [
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kotlinVersion : '1.7.0',
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fragmentVersion : '1.3.6',
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nexusPublishVersion: '1.1.0',
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javaVersion : 17,
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javaVersion : JavaVersion.VERSION_17,
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// Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
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ndkVersion : '23.2.8568313'
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