1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Misc editor tweaks and polishes:

- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode
This commit is contained in:
Fredia Huya-Kouadio
2022-05-31 23:26:03 -07:00
parent 70eaaf2a01
commit 6f7ec7f723
6 changed files with 64 additions and 5 deletions

View File

@@ -1,6 +1,6 @@
ext.versions = [
androidGradlePlugin: '7.0.3',
compileSdk : 30,
compileSdk : 31,
minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '30.0.3',