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@@ -454,6 +454,10 @@ void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
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godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
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}
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OS::CursorShape OS_JavaScript::get_cursor_shape() const {
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return cursor_shape;
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}
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void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
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if (p_cursor.is_valid()) {
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Ref<Texture> texture = p_cursor;
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