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Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
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@@ -37,8 +37,8 @@ static JavaScript *javascript_eval;
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void register_javascript_api() {
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JavaScriptToolsEditorPlugin::initialize();
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GDREGISTER_VIRTUAL_CLASS(JavaScriptObject);
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GDREGISTER_VIRTUAL_CLASS(JavaScript);
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GDREGISTER_ABSTRACT_CLASS(JavaScriptObject);
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GDREGISTER_ABSTRACT_CLASS(JavaScript);
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javascript_eval = memnew(JavaScript);
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Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
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}
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