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Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
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@@ -6,4 +6,19 @@
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_process" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="src_buffer" type="const void*" />
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<argument index="1" name="dst_buffer" type="AudioFrame*" />
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<argument index="2" name="frame_count" type="int" />
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<description>
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</description>
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</method>
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<method name="_process_silence" qualifiers="virtual const">
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<return type="bool" />
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<description>
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</description>
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</method>
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</methods>
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</class>
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