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Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
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@@ -1614,7 +1614,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
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}
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if (mb->is_pressed()) {
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if (mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_pressed()) {
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if (mb->get_button_index() == MouseButton::WHEEL_UP && !mb->is_command_or_control_pressed()) {
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if (mb->is_shift_pressed()) {
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h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
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} else if (mb->is_alt_pressed()) {
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@@ -1625,7 +1625,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
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_scroll_up(3 * mb->get_factor());
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}
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}
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if (mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_pressed()) {
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if (mb->get_button_index() == MouseButton::WHEEL_DOWN && !mb->is_command_or_control_pressed()) {
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if (mb->is_shift_pressed()) {
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h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
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} else if (mb->is_alt_pressed()) {
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@@ -1920,7 +1920,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
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// Allow unicode handling if:
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// * No Modifiers are pressed (except shift)
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bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
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bool allow_unicode_handling = !(k->is_command_or_control_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
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selection.selecting_text = false;
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