1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix key mapping changes when moving from macOS to other platform

Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
This commit is contained in:
bruvzg
2022-09-02 12:37:48 +03:00
parent 6b92dbfce2
commit 6f4d233062
50 changed files with 513 additions and 494 deletions

View File

@@ -239,7 +239,7 @@ void ProjectSettingsEditor::shortcut_input(const Ref<InputEvent> &p_event) {
handled = true;
}
if (k->get_keycode_with_modifiers() == (KeyModifierMask::CMD | Key::F)) {
if (k->is_match(InputEventKey::create_reference(KeyModifierMask::CMD_OR_CTRL | Key::F))) {
search_box->grab_focus();
search_box->select_all();
handled = true;