1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Fix key mapping changes when moving from macOS to other platform

Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
This commit is contained in:
bruvzg
2022-09-02 12:37:48 +03:00
parent 6b92dbfce2
commit 6f4d233062
50 changed files with 513 additions and 494 deletions

View File

@@ -121,7 +121,7 @@ void EditorSpinSlider::gui_input(const Ref<InputEvent> &p_event) {
pre_grab_value = get_max();
}
if (mm->is_command_pressed()) {
if (mm->is_command_or_control_pressed()) {
// If control was just pressed, don't make the value do a huge jump in magnitude.
if (grabbing_spinner_dist_cache != 0) {
pre_grab_value += grabbing_spinner_dist_cache * get_step();