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Add support for projectors in spot and omni lights.
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@@ -204,7 +204,7 @@ RID RasterizerEffectsRD::_get_compute_uniform_set_from_image_pair(RID p_texture1
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return uniform_set;
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}
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void RasterizerEffectsRD::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y) {
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void RasterizerEffectsRD::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y, bool p_panorama) {
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zeromem(©_to_fb.push_constant, sizeof(CopyToFbPushConstant));
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@@ -219,7 +219,7 @@ void RasterizerEffectsRD::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_f
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}
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RD::DrawListID draw_list = p_draw_list;
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RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, copy_to_fb.pipelines[COPY_TO_FB_COPY].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
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RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, copy_to_fb.pipelines[p_panorama ? COPY_TO_FB_COPY_PANORAMA_TO_DP : COPY_TO_FB_COPY].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
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RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_source_rd_texture), 0);
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RD::get_singleton()->draw_list_bind_index_array(draw_list, index_array);
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RD::get_singleton()->draw_list_set_push_constant(draw_list, ©_to_fb.push_constant, sizeof(CopyToFbPushConstant));
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@@ -1238,6 +1238,7 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
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{
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Vector<String> copy_modes;
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copy_modes.push_back("\n");
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copy_modes.push_back("\n#define MODE_PANORAMA_TO_DP\n");
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copy_to_fb.shader.initialize(copy_modes);
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