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Remove empty constructors and destructors from editor/
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@@ -178,7 +178,6 @@ public:
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VisualShader::Type get_shader_type() const;
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VisualShaderGraphPlugin();
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~VisualShaderGraphPlugin();
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};
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class VisualShaderEditedProperty : public RefCounted {
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@@ -193,8 +192,6 @@ protected:
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public:
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void set_edited_property(const Variant &p_variant);
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Variant get_edited_property() const;
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VisualShaderEditedProperty() {}
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};
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class VisualShaderEditor : public ShaderEditor {
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