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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Remove empty constructors and destructors from editor/

This commit is contained in:
kobewi
2025-03-11 21:02:42 +01:00
parent 9e6ee9c5c3
commit 6f25babd6b
199 changed files with 1 additions and 577 deletions

View File

@@ -2497,9 +2497,6 @@ TileMapLayerEditorTilesPlugin::TileMapLayerEditorTilesPlugin() {
_update_source_display();
}
TileMapLayerEditorTilesPlugin::~TileMapLayerEditorTilesPlugin() {
}
void TileMapLayerEditorTerrainsPlugin::tile_set_changed() {
_update_terrains_cache();
_update_terrains_tree();
@@ -3630,9 +3627,6 @@ TileMapLayerEditorTerrainsPlugin::TileMapLayerEditorTerrainsPlugin() {
tools_settings->add_child(bucket_contiguous_checkbox);
}
TileMapLayerEditorTerrainsPlugin::~TileMapLayerEditorTerrainsPlugin() {
}
TileMapLayer *TileMapLayerEditor::_get_edited_layer() const {
return Object::cast_to<TileMapLayer>(ObjectDB::get_instance(edited_tile_map_layer_id));
}