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Remove empty constructors and destructors from editor/
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@@ -415,9 +415,6 @@ TextureLayeredEditor::TextureLayeredEditor() {
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add_child(info);
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}
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TextureLayeredEditor::~TextureLayeredEditor() {
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}
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bool EditorInspectorPluginLayeredTexture::can_handle(Object *p_object) {
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return Object::cast_to<TextureLayered>(p_object) != nullptr;
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}
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