1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-26 15:46:23 +00:00

Remove empty constructors and destructors from editor/

This commit is contained in:
kobewi
2025-03-11 21:02:42 +01:00
parent 9e6ee9c5c3
commit 6f25babd6b
199 changed files with 1 additions and 577 deletions

View File

@@ -35,9 +35,6 @@
#include "scene/3d/soft_body_3d.h"
#include "scene/resources/3d/primitive_meshes.h"
MeshInstance3DGizmoPlugin::MeshInstance3DGizmoPlugin() {
}
bool MeshInstance3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<MeshInstance3D>(p_spatial) != nullptr && Object::cast_to<SoftBody3D>(p_spatial) == nullptr;
}