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Remove empty constructors and destructors from editor/
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@@ -48,9 +48,6 @@ FogVolumeGizmoPlugin::FogVolumeGizmoPlugin() {
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create_handle_material("handles");
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}
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FogVolumeGizmoPlugin::~FogVolumeGizmoPlugin() {
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}
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bool FogVolumeGizmoPlugin::has_gizmo(Node3D *p_spatial) {
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return (Object::cast_to<FogVolume>(p_spatial) != nullptr);
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}
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