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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Remove empty constructors and destructors from editor/

This commit is contained in:
kobewi
2025-03-11 21:02:42 +01:00
parent 9e6ee9c5c3
commit 6f25babd6b
199 changed files with 1 additions and 577 deletions

View File

@@ -1271,9 +1271,6 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
EditorInspector::add_inspector_plugin(animation_node_inspector_plugin);
}
AnimationNodeBlendTreeEditor::~AnimationNodeBlendTreeEditor() {
}
// EditorPluginAnimationNodeAnimation
void AnimationNodeAnimationEditor::_open_set_custom_timeline_from_marker_dialog() {
@@ -1370,9 +1367,6 @@ AnimationNodeAnimationEditor::AnimationNodeAnimationEditor(Ref<AnimationNodeAnim
bottom_spacer->set_custom_minimum_size(Size2(0, 2) * EDSCALE);
}
AnimationNodeAnimationEditor::~AnimationNodeAnimationEditor() {
}
void AnimationNodeAnimationEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
@@ -1426,6 +1420,3 @@ AnimationNodeAnimationEditorDialog::AnimationNodeAnimationEditorDialog() {
select_end->set_h_size_flags(Control::SIZE_EXPAND_FILL);
select_end->set_stretch_ratio(2);
}
AnimationNodeAnimationEditorDialog::~AnimationNodeAnimationEditorDialog() {
}