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Implementation of 'struct' for shaders

This commit is contained in:
Yuri Roubinsky
2020-01-17 22:35:22 +03:00
parent 1eb424ec95
commit 6f162395ff
6 changed files with 680 additions and 185 deletions

View File

@@ -162,6 +162,9 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
}
//code+=dump_node_code(pnode->body,p_level);
} break;
case SL::Node::TYPE_STRUCT: {
} break;
case SL::Node::TYPE_FUNCTION: {