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More GIProbe work and fixes
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@@ -286,6 +286,7 @@ void Main::print_help(const char *p_binary) {
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OS::get_singleton()->print(" -d, --debug Debug (local stdout debugger).\n");
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OS::get_singleton()->print(" -b, --breakpoints Breakpoint list as source::line comma-separated pairs, no spaces (use %%20 instead).\n");
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OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n");
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OS::get_singleton()->print(" --gpu-abort Abort on GPU errors (usually validation layer errors), may help see the problem if your system freezes.\n");
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OS::get_singleton()->print(" --remote-debug <address> Remote debug (<host/IP>:<port> address).\n");
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#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED)
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OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n");
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@@ -548,6 +549,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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} else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window
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init_windowed = true;
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} else if (I->get() == "--gpu-abort") { // force windowed window
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Engine::singleton->abort_on_gpu_errors = true;
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} else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window
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init_always_on_top = true;
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