1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Update visibility icon properly

This commit is contained in:
volzhs
2017-07-03 00:27:27 +09:00
parent bb6e73f9c1
commit 6ed2b0eabc
2 changed files with 6 additions and 9 deletions

View File

@@ -472,7 +472,7 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) {
Color color(1, 1, 1, 1);
bool visible_on_screen = p_node->call("is_visible");
bool visible_on_screen = p_node->call("is_visible_in_tree");
if (!visible_on_screen) {
color = Color(0.6, 0.6, 0.6, 1);
}