You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Use platform-specific methods for FileAccess reading and writing
This commit is contained in:
@@ -77,6 +77,9 @@ public:
|
||||
virtual bool eof_reached() const override; ///< reading passed EOF
|
||||
|
||||
virtual uint8_t get_8() const override; ///< get a byte
|
||||
virtual uint16_t get_16() const override;
|
||||
virtual uint32_t get_32() const override;
|
||||
virtual uint64_t get_64() const override;
|
||||
virtual String get_line() const override; ///< get a line
|
||||
virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
|
||||
|
||||
@@ -84,6 +87,9 @@ public:
|
||||
|
||||
virtual void flush() override;
|
||||
virtual void store_8(uint8_t p_dest) override; ///< store a byte
|
||||
virtual void store_16(uint16_t p_dest) override;
|
||||
virtual void store_32(uint32_t p_dest) override;
|
||||
virtual void store_64(uint64_t p_dest) override;
|
||||
virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override;
|
||||
|
||||
virtual bool file_exists(const String &p_path) override; ///< return true if a file exists
|
||||
|
||||
Reference in New Issue
Block a user