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Allow mouse zooming without hovering the texture in the TileSet editor

This partially addresses
https://github.com/godotengine/godot-proposals/issues/968.

(cherry picked from commit d10a5b2928)
This commit is contained in:
Hugo Locurcio
2020-05-30 12:29:53 +02:00
committed by Rémi Verschelde
parent 6bbfed6400
commit 6ea9ca14f0
2 changed files with 26 additions and 9 deletions

View File

@@ -201,6 +201,7 @@ private:
void _on_workspace_overlay_draw();
void _on_workspace_draw();
void _on_workspace_process();
void _on_scroll_container_input(const Ref<InputEvent> &p_event);
void _on_workspace_input(const Ref<InputEvent> &p_ie);
void _on_tool_clicked(int p_tool);
void _on_priority_changed(float val);