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Allow mouse zooming without hovering the texture in the TileSet editor
This partially addresses
https://github.com/godotengine/godot-proposals/issues/968.
(cherry picked from commit d10a5b2928)
This commit is contained in:
committed by
Rémi Verschelde
parent
6bbfed6400
commit
6ea9ca14f0
@@ -201,6 +201,7 @@ private:
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void _on_workspace_overlay_draw();
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void _on_workspace_draw();
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void _on_workspace_process();
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void _on_scroll_container_input(const Ref<InputEvent> &p_event);
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void _on_workspace_input(const Ref<InputEvent> &p_ie);
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void _on_tool_clicked(int p_tool);
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void _on_priority_changed(float val);
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