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Restore script editor state between sessions
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@@ -2521,6 +2521,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
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void EditorNode::_exit_editor() {
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exiting = true;
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resource_preview->stop(); //stop early to avoid crashes
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_save_docks();
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get_tree()->quit();
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}
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