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Restore antialiasing for draw_line

This commit is contained in:
Yuri Roubinsky
2022-04-11 20:42:46 +03:00
parent 5974e1432e
commit 6e9535a9c8
10 changed files with 182 additions and 19 deletions

View File

@@ -215,7 +215,7 @@ public:
void canvas_item_set_update_when_visible(RID p_item, bool p_update);
void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0);
void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
void canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
void canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0);
void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color);