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Style: Set clang-format Standard to c++14
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@@ -121,7 +121,7 @@ Ref<Texture> Shader::get_default_texture_param(const StringName &p_param) const
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void Shader::get_default_texture_param_list(List<StringName> *r_textures) const {
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for (const Map<StringName, Ref<Texture> >::Element *E = default_textures.front(); E; E = E->next()) {
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for (const Map<StringName, Ref<Texture>>::Element *E = default_textures.front(); E; E = E->next()) {
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r_textures->push_back(E->key());
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}
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