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mirror of https://github.com/godotengine/godot.git synced 2025-11-30 16:26:50 +00:00

Style: Set clang-format Standard to c++14

This commit is contained in:
Rémi Verschelde
2021-05-04 14:20:36 +02:00
parent 7e61be3cb0
commit 6e600cb3f0
248 changed files with 841 additions and 842 deletions

View File

@@ -493,7 +493,7 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
print_verbose("BitMap: Max stack size: " + itos(stack.size()));
}
Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
Rect2i r = Rect2i(0, 0, width, height).clip(p_rect);
print_verbose("BitMap: Rect: " + r);
@@ -503,7 +503,7 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl
fill.instance();
fill->create(get_size());
Vector<Vector<Vector2> > polygons;
Vector<Vector<Vector2>> polygons;
for (int i = r.position.y; i < r.position.y + r.size.height; i++) {
for (int j = r.position.x; j < r.position.x + r.size.width; j++) {
if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) {
@@ -591,7 +591,7 @@ void BitMap::shrink_mask(int p_pixels, const Rect2 &p_rect) {
Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const {
Vector<Vector<Vector2> > result = clip_opaque_to_polygons(p_rect, p_epsilon);
Vector<Vector<Vector2>> result = clip_opaque_to_polygons(p_rect, p_epsilon);
// Convert result to bindable types