1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Style: Set clang-format Standard to c++14

This commit is contained in:
Rémi Verschelde
2021-05-04 14:20:36 +02:00
parent 7e61be3cb0
commit 6e600cb3f0
248 changed files with 841 additions and 842 deletions

View File

@@ -45,13 +45,13 @@
Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_size) {
Vector<Ref<Mesh> > meshes;
Vector<Ref<Mesh>> meshes;
for (int i = 0; i < p_meshes.size(); i++) {
meshes.push_back(p_meshes[i]);
}
Vector<Ref<Texture> > textures = make_mesh_previews(meshes, NULL, p_preview_size);
Vector<Ref<Texture>> textures = make_mesh_previews(meshes, NULL, p_preview_size);
Array ret;
for (int i = 0; i < textures.size(); i++) {
ret.push_back(textures[i]);
@@ -60,7 +60,7 @@ Array EditorInterface::_make_mesh_previews(const Array &p_meshes, int p_preview_
return ret;
}
Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> > &p_meshes, Vector<Transform> *p_transforms, int p_preview_size) {
Vector<Ref<Texture>> EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform> *p_transforms, int p_preview_size) {
int size = p_preview_size;
@@ -87,7 +87,7 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
EditorProgress ep("mlib", TTR("Creating Mesh Previews"), p_meshes.size());
Vector<Ref<Texture> > textures;
Vector<Ref<Texture>> textures;
for (int i = 0; i < p_meshes.size(); i++) {