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Several fixes to 3D rendering, and multimesh implementation.
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@@ -304,6 +304,8 @@ void DocData::generate(bool p_basic_types) {
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}
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}
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//used to track uninitialized values using valgrind
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//print_line("getting default value for " + String(name) + "." + String(E->get().name));
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if (default_value_valid && default_value.get_type() != Variant::OBJECT) {
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prop.default_value = default_value.get_construct_string().replace("\n", "");
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}
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