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Add EditorStringNames singleton
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@@ -63,13 +63,13 @@ void MaterialEditor::gui_input(const Ref<InputEvent> &p_event) {
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void MaterialEditor::_update_theme_item_cache() {
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Control::_update_theme_item_cache();
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theme_cache.light_1_icon = get_theme_icon(SNAME("MaterialPreviewLight1"), SNAME("EditorIcons"));
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theme_cache.light_2_icon = get_theme_icon(SNAME("MaterialPreviewLight2"), SNAME("EditorIcons"));
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theme_cache.light_1_icon = get_editor_theme_icon(SNAME("MaterialPreviewLight1"));
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theme_cache.light_2_icon = get_editor_theme_icon(SNAME("MaterialPreviewLight2"));
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theme_cache.sphere_icon = get_theme_icon(SNAME("MaterialPreviewSphere"), SNAME("EditorIcons"));
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theme_cache.box_icon = get_theme_icon(SNAME("MaterialPreviewCube"), SNAME("EditorIcons"));
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theme_cache.sphere_icon = get_editor_theme_icon(SNAME("MaterialPreviewSphere"));
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theme_cache.box_icon = get_editor_theme_icon(SNAME("MaterialPreviewCube"));
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theme_cache.checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"));
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theme_cache.checkerboard = get_editor_theme_icon(SNAME("Checkerboard"));
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}
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void MaterialEditor::_notification(int p_what) {
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