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Add EditorStringNames singleton

This commit is contained in:
kobewi
2023-08-13 02:33:39 +02:00
parent fa3428ff25
commit 6de34fde27
176 changed files with 2549 additions and 2325 deletions

View File

@@ -33,6 +33,7 @@
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/resources/gradient_texture.h"
@@ -393,7 +394,7 @@ void GradientEditor::_notification(int p_what) {
int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
// Draw checker pattern for ramp.
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(handle_width / 2, 0, total_w, h), true);
draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(handle_width / 2, 0, total_w, h), true);
// Draw color ramp.
gradient_cache->set_points(points);
@@ -417,7 +418,7 @@ void GradientEditor::_notification(int p_what) {
draw_rect(rect, points[i].color, true);
draw_rect(rect, col, false, 1);
if (grabbed == i) {
const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
const Color focus_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
rect = rect.grow(-1);
if (has_focus()) {
draw_rect(rect, focus_color, false, 1);
@@ -432,7 +433,7 @@ void GradientEditor::_notification(int p_what) {
// Draw "button" for color selector.
int button_offset = total_w + handle_width + draw_spacing;
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(button_offset, 0, h, h), true);
draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
if (grabbed != -1) {
// Draw with selection color.
draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color);