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Add EditorStringNames singleton
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@@ -237,7 +237,7 @@ void GPUParticles3DEditor::_node_removed(Node *p_node) {
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void GPUParticles3DEditor::_notification(int p_notification) {
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switch (p_notification) {
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case NOTIFICATION_ENTER_TREE: {
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options->set_icon(options->get_popup()->get_theme_icon(SNAME("GPUParticles3D"), SNAME("EditorIcons")));
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options->set_icon(options->get_popup()->get_editor_theme_icon(SNAME("GPUParticles3D")));
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get_tree()->connect("node_removed", callable_mp(this, &GPUParticles3DEditor::_node_removed));
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} break;
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}
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