You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Add EditorStringNames singleton
This commit is contained in:
@@ -46,7 +46,7 @@ void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p
|
||||
String path = p_dir->get_path();
|
||||
|
||||
p_item->set_metadata(0, p_dir->get_path());
|
||||
p_item->set_icon(0, tree->get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
|
||||
p_item->set_icon(0, tree->get_editor_theme_icon(SNAME("Folder")));
|
||||
p_item->set_icon_modulate(0, tree->get_theme_color(SNAME("folder_icon_color"), SNAME("FileDialog")));
|
||||
|
||||
if (!p_item->get_parent()) {
|
||||
|
||||
Reference in New Issue
Block a user