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Add EditorStringNames singleton

This commit is contained in:
kobewi
2023-08-13 02:33:39 +02:00
parent fa3428ff25
commit 6de34fde27
176 changed files with 2549 additions and 2325 deletions

View File

@@ -38,6 +38,7 @@
#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
const char *EditorBuildProfile::build_option_identifiers[BUILD_OPTION_MAX] = {
@@ -600,7 +601,7 @@ void EditorBuildProfileManager::_fill_classes_from(TreeItem *p_parent, const Str
bool disabled = edited->is_class_disabled(p_class);
if (disabled) {
class_item->set_custom_color(0, class_list->get_theme_color(SNAME("disabled_font_color"), SNAME("Editor")));
class_item->set_custom_color(0, class_list->get_theme_color(SNAME("disabled_font_color"), EditorStringName(Editor)));
}
class_item->set_text(0, text);