1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Reorganize some code to have 2D things grouped together

This commit is contained in:
Aaron Franke
2022-10-01 16:02:46 -05:00
parent 2886511c18
commit 6dd4a68797
6 changed files with 94 additions and 91 deletions

View File

@@ -297,6 +297,7 @@ private:
};
HashMap<BoneKey, BoneList> bone_list;
MenuButton *skeleton_menu = nullptr;
struct PoseClipboard {
Vector2 pos;
@@ -329,7 +330,6 @@ private:
Button *group_button = nullptr;
Button *ungroup_button = nullptr;
MenuButton *skeleton_menu = nullptr;
Button *override_camera_button = nullptr;
MenuButton *view_menu = nullptr;
PopupMenu *grid_menu = nullptr;