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Fix LSP completion crashing on sceneless scripts
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@@ -425,9 +425,13 @@ void GDScriptTextDocument::sync_script_content(const String &p_path, const Strin
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GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content);
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EditorFileSystem::get_singleton()->update_file(path);
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Ref<GDScript> script = ResourceLoader::load(path);
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script->load_source_code(path);
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script->reload(true);
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Error error;
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Ref<GDScript> script = ResourceLoader::load(path, "", false, &error);
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if (error == OK) {
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if (script->load_source_code(path) == OK) {
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script->reload(true);
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}
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}
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}
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void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) {
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