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Fix some errors after shader preprocessor PR
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@@ -136,7 +136,6 @@ private:
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int include_depth = 0;
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String current_include;
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String current_shader_type;
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int shader_type_pos = -1;
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String error;
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List<FilePosition> include_positions;
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RBMap<String, Vector<SkippedCondition *>> skipped_conditions;
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@@ -179,7 +178,6 @@ private:
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String next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives);
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void add_to_output(const String &p_str);
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void set_error(const String &p_error, int p_line);
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bool check_directive_before_type(Tokenizer *p_tokenizer, const String &p_directive);
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static Define *create_define(const String &p_body);
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