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Fix some errors after shader preprocessor PR
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@@ -381,7 +381,7 @@ void ShaderTextEditor::_validate_script() {
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//preprocessor error
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ERR_FAIL_COND(err_positions.size() == 0);
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String error_text;
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String error_text = error_pp;
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int error_line = err_positions.front()->get().line;
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if (err_positions.size() == 1) {
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// Error in main file
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@@ -1198,12 +1198,12 @@ void ShaderEditorPlugin::edit(Object *p_object) {
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Ref<VisualShader> vs = es.shader;
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if (vs.is_valid()) {
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es.visual_shader_editor = memnew(VisualShaderEditor);
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es.visual_shader_editor->edit(vs.ptr());
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shader_tabs->add_child(es.visual_shader_editor);
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es.visual_shader_editor->edit(vs.ptr());
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} else {
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es.shader_editor = memnew(ShaderEditor);
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es.shader_editor->edit(s);
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shader_tabs->add_child(es.shader_editor);
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es.shader_editor->edit(s);
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es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status));
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}
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}
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