You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-03 16:55:53 +00:00
Merge pull request #54342 from groud/remove_item_list_editor
This commit is contained in:
@@ -1,410 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* item_list_editor_plugin.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "item_list_editor_plugin.h"
|
||||
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "editor/editor_scale.h"
|
||||
|
||||
bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) {
|
||||
String name = p_name;
|
||||
int idx = name.get_slice("/", 0).to_int();
|
||||
String what = name.get_slice("/", 1);
|
||||
|
||||
if (what == "text") {
|
||||
set_item_text(idx, p_value);
|
||||
} else if (what == "icon") {
|
||||
set_item_icon(idx, p_value);
|
||||
} else if (what == "checkable") {
|
||||
// This keeps compatibility to/from versions where this property was a boolean, before radio buttons
|
||||
switch ((int)p_value) {
|
||||
case 0:
|
||||
case 1:
|
||||
set_item_checkable(idx, p_value);
|
||||
break;
|
||||
case 2:
|
||||
set_item_radio_checkable(idx, true);
|
||||
break;
|
||||
}
|
||||
} else if (what == "checked") {
|
||||
set_item_checked(idx, p_value);
|
||||
} else if (what == "id") {
|
||||
set_item_id(idx, p_value);
|
||||
} else if (what == "enabled") {
|
||||
set_item_enabled(idx, p_value);
|
||||
} else if (what == "separator") {
|
||||
set_item_separator(idx, p_value);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ItemListPlugin::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
String name = p_name;
|
||||
int idx = name.get_slice("/", 0).to_int();
|
||||
String what = name.get_slice("/", 1);
|
||||
|
||||
if (what == "text") {
|
||||
r_ret = get_item_text(idx);
|
||||
} else if (what == "icon") {
|
||||
r_ret = get_item_icon(idx);
|
||||
} else if (what == "checkable") {
|
||||
// This keeps compatibility to/from versions where this property was a boolean, before radio buttons
|
||||
if (!is_item_checkable(idx)) {
|
||||
r_ret = 0;
|
||||
} else {
|
||||
r_ret = is_item_radio_checkable(idx) ? 2 : 1;
|
||||
}
|
||||
} else if (what == "checked") {
|
||||
r_ret = is_item_checked(idx);
|
||||
} else if (what == "id") {
|
||||
r_ret = get_item_id(idx);
|
||||
} else if (what == "enabled") {
|
||||
r_ret = is_item_enabled(idx);
|
||||
} else if (what == "separator") {
|
||||
r_ret = is_item_separator(idx);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
for (int i = 0; i < get_item_count(); i++) {
|
||||
String base = itos(i) + "/";
|
||||
|
||||
p_list->push_back(PropertyInfo(Variant::STRING, base + "text"));
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT, base + "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
|
||||
|
||||
int flags = get_flags();
|
||||
|
||||
if (flags & FLAG_CHECKABLE) {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "checked"));
|
||||
}
|
||||
|
||||
if (flags & FLAG_ID) {
|
||||
p_list->push_back(PropertyInfo(Variant::INT, base + "id", PROPERTY_HINT_RANGE, "-1,4096"));
|
||||
}
|
||||
|
||||
if (flags & FLAG_ENABLE) {
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "enabled"));
|
||||
}
|
||||
|
||||
if (flags & FLAG_SEPARATOR) {
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, base + "separator"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
///////////////////////// PLUGINS /////////////////////////////
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
void ItemListOptionButtonPlugin::set_object(Object *p_object) {
|
||||
ob = Object::cast_to<OptionButton>(p_object);
|
||||
}
|
||||
|
||||
bool ItemListOptionButtonPlugin::handles(Object *p_object) const {
|
||||
return p_object->is_class("OptionButton");
|
||||
}
|
||||
|
||||
int ItemListOptionButtonPlugin::get_flags() const {
|
||||
return FLAG_ICON | FLAG_ID | FLAG_ENABLE;
|
||||
}
|
||||
|
||||
void ItemListOptionButtonPlugin::add_item() {
|
||||
ob->add_item(vformat(TTR("Item %d"), ob->get_item_count()));
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
int ItemListOptionButtonPlugin::get_item_count() const {
|
||||
return ob->get_item_count();
|
||||
}
|
||||
|
||||
void ItemListOptionButtonPlugin::erase(int p_idx) {
|
||||
ob->remove_item(p_idx);
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
ItemListOptionButtonPlugin::ItemListOptionButtonPlugin() {
|
||||
ob = nullptr;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
void ItemListPopupMenuPlugin::set_object(Object *p_object) {
|
||||
if (p_object->is_class("MenuButton")) {
|
||||
pp = Object::cast_to<MenuButton>(p_object)->get_popup();
|
||||
} else {
|
||||
pp = Object::cast_to<PopupMenu>(p_object);
|
||||
}
|
||||
}
|
||||
|
||||
bool ItemListPopupMenuPlugin::handles(Object *p_object) const {
|
||||
return p_object->is_class("PopupMenu") || p_object->is_class("MenuButton");
|
||||
}
|
||||
|
||||
int ItemListPopupMenuPlugin::get_flags() const {
|
||||
return FLAG_ICON | FLAG_CHECKABLE | FLAG_ID | FLAG_ENABLE | FLAG_SEPARATOR;
|
||||
}
|
||||
|
||||
void ItemListPopupMenuPlugin::add_item() {
|
||||
pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
int ItemListPopupMenuPlugin::get_item_count() const {
|
||||
return pp->get_item_count();
|
||||
}
|
||||
|
||||
void ItemListPopupMenuPlugin::erase(int p_idx) {
|
||||
pp->remove_item(p_idx);
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() {
|
||||
pp = nullptr;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
void ItemListItemListPlugin::set_object(Object *p_object) {
|
||||
pp = Object::cast_to<ItemList>(p_object);
|
||||
}
|
||||
|
||||
bool ItemListItemListPlugin::handles(Object *p_object) const {
|
||||
return p_object->is_class("ItemList");
|
||||
}
|
||||
|
||||
int ItemListItemListPlugin::get_flags() const {
|
||||
return FLAG_ICON | FLAG_ENABLE;
|
||||
}
|
||||
|
||||
void ItemListItemListPlugin::add_item() {
|
||||
pp->add_item(vformat(TTR("Item %d"), pp->get_item_count()));
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
int ItemListItemListPlugin::get_item_count() const {
|
||||
return pp->get_item_count();
|
||||
}
|
||||
|
||||
void ItemListItemListPlugin::erase(int p_idx) {
|
||||
pp->remove_item(p_idx);
|
||||
notify_property_list_changed();
|
||||
}
|
||||
|
||||
ItemListItemListPlugin::ItemListItemListPlugin() {
|
||||
pp = nullptr;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
void ItemListEditor::_node_removed(Node *p_node) {
|
||||
if (p_node == item_list) {
|
||||
item_list = nullptr;
|
||||
hide();
|
||||
dialog->hide();
|
||||
}
|
||||
}
|
||||
|
||||
void ItemListEditor::_notification(int p_notification) {
|
||||
if (p_notification == NOTIFICATION_ENTER_TREE || p_notification == NOTIFICATION_THEME_CHANGED) {
|
||||
add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
|
||||
clear_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
|
||||
del_button->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
|
||||
} else if (p_notification == NOTIFICATION_READY) {
|
||||
get_tree()->connect("node_removed", callable_mp(this, &ItemListEditor::_node_removed));
|
||||
}
|
||||
}
|
||||
|
||||
void ItemListEditor::_add_pressed() {
|
||||
if (selected_idx == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
item_plugins[selected_idx]->add_item();
|
||||
}
|
||||
|
||||
void ItemListEditor::_clear_pressed() {
|
||||
for (int i = item_plugins[selected_idx]->get_item_count() - 1; i >= 0; i--) {
|
||||
item_plugins[selected_idx]->erase(i);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemListEditor::_delete_pressed() {
|
||||
if (selected_idx == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
String current_selected = (String)property_editor->get_selected_path();
|
||||
|
||||
if (current_selected == "") {
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: Currently relying on selecting a *property* to derive what item to delete
|
||||
// e.g. you select "1/enabled" to delete item 1.
|
||||
// This should be fixed so that you can delete by selecting the item section header,
|
||||
// or a delete button on that header.
|
||||
|
||||
int idx = current_selected.get_slice("/", 0).to_int();
|
||||
|
||||
item_plugins[selected_idx]->erase(idx);
|
||||
}
|
||||
|
||||
void ItemListEditor::_edit_items() {
|
||||
dialog->popup_centered_clamped(Vector2(425, 1200) * EDSCALE, 0.8);
|
||||
}
|
||||
|
||||
void ItemListEditor::edit(Node *p_item_list) {
|
||||
item_list = p_item_list;
|
||||
|
||||
if (!item_list) {
|
||||
selected_idx = -1;
|
||||
property_editor->edit(nullptr);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < item_plugins.size(); i++) {
|
||||
if (item_plugins[i]->handles(p_item_list)) {
|
||||
item_plugins[i]->set_object(p_item_list);
|
||||
property_editor->edit(item_plugins[i]);
|
||||
|
||||
toolbar_button->set_icon(EditorNode::get_singleton()->get_object_icon(item_list, ""));
|
||||
|
||||
selected_idx = i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
selected_idx = -1;
|
||||
property_editor->edit(nullptr);
|
||||
}
|
||||
|
||||
bool ItemListEditor::handles(Object *p_object) const {
|
||||
for (int i = 0; i < item_plugins.size(); i++) {
|
||||
if (item_plugins[i]->handles(p_object)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ItemListEditor::_bind_methods() {
|
||||
}
|
||||
|
||||
ItemListEditor::ItemListEditor() {
|
||||
selected_idx = -1;
|
||||
item_list = nullptr;
|
||||
|
||||
toolbar_button = memnew(Button);
|
||||
toolbar_button->set_flat(true);
|
||||
toolbar_button->set_text(TTR("Items"));
|
||||
add_child(toolbar_button);
|
||||
toolbar_button->connect("pressed", callable_mp(this, &ItemListEditor::_edit_items));
|
||||
|
||||
dialog = memnew(AcceptDialog);
|
||||
dialog->set_title(TTR("Item List Editor"));
|
||||
add_child(dialog);
|
||||
|
||||
VBoxContainer *vbc = memnew(VBoxContainer);
|
||||
dialog->add_child(vbc);
|
||||
//dialog->set_child_rect(vbc);
|
||||
|
||||
HBoxContainer *hbc = memnew(HBoxContainer);
|
||||
hbc->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
vbc->add_child(hbc);
|
||||
|
||||
add_button = memnew(Button);
|
||||
add_button->set_text(TTR("Add"));
|
||||
hbc->add_child(add_button);
|
||||
add_button->connect("pressed", callable_mp(this, &ItemListEditor::_add_pressed));
|
||||
|
||||
hbc->add_spacer();
|
||||
|
||||
clear_button = memnew(Button);
|
||||
clear_button->set_text(TTR("Delete All"));
|
||||
hbc->add_child(clear_button);
|
||||
clear_button->connect("pressed", callable_mp(this, &ItemListEditor::_clear_pressed));
|
||||
|
||||
del_button = memnew(Button);
|
||||
del_button->set_text(TTR("Delete"));
|
||||
hbc->add_child(del_button);
|
||||
del_button->connect("pressed", callable_mp(this, &ItemListEditor::_delete_pressed));
|
||||
|
||||
property_editor = memnew(EditorInspector);
|
||||
vbc->add_child(property_editor);
|
||||
property_editor->set_v_size_flags(SIZE_EXPAND_FILL);
|
||||
}
|
||||
|
||||
ItemListEditor::~ItemListEditor() {
|
||||
for (int i = 0; i < item_plugins.size(); i++) {
|
||||
memdelete(item_plugins[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemListEditorPlugin::edit(Object *p_object) {
|
||||
item_list_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool ItemListEditorPlugin::handles(Object *p_object) const {
|
||||
return item_list_editor->handles(p_object);
|
||||
}
|
||||
|
||||
void ItemListEditorPlugin::make_visible(bool p_visible) {
|
||||
if (p_visible) {
|
||||
item_list_editor->show();
|
||||
} else {
|
||||
item_list_editor->hide();
|
||||
item_list_editor->edit(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
ItemListEditorPlugin::ItemListEditorPlugin(EditorNode *p_node) {
|
||||
editor = p_node;
|
||||
item_list_editor = memnew(ItemListEditor);
|
||||
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(item_list_editor);
|
||||
|
||||
item_list_editor->hide();
|
||||
item_list_editor->add_plugin(memnew(ItemListOptionButtonPlugin));
|
||||
item_list_editor->add_plugin(memnew(ItemListPopupMenuPlugin));
|
||||
item_list_editor->add_plugin(memnew(ItemListItemListPlugin));
|
||||
}
|
||||
|
||||
ItemListEditorPlugin::~ItemListEditorPlugin() {
|
||||
}
|
||||
@@ -1,250 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* item_list_editor_plugin.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef ITEM_LIST_EDITOR_PLUGIN_H
|
||||
#define ITEM_LIST_EDITOR_PLUGIN_H
|
||||
|
||||
#include "canvas_item_editor_plugin.h"
|
||||
#include "editor/editor_inspector.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
|
||||
class ItemListPlugin : public Object {
|
||||
GDCLASS(ItemListPlugin, Object);
|
||||
|
||||
protected:
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
enum Flags {
|
||||
FLAG_ICON = 1,
|
||||
FLAG_CHECKABLE = 2,
|
||||
FLAG_ID = 4,
|
||||
FLAG_ENABLE = 8,
|
||||
FLAG_SEPARATOR = 16
|
||||
};
|
||||
|
||||
virtual void set_object(Object *p_object) = 0;
|
||||
virtual bool handles(Object *p_object) const = 0;
|
||||
|
||||
virtual int get_flags() const = 0;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) {}
|
||||
virtual String get_item_text(int p_idx) const { return ""; };
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) {}
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const { return Ref<Texture2D>(); };
|
||||
|
||||
virtual void set_item_checkable(int p_idx, bool p_check) {}
|
||||
virtual void set_item_radio_checkable(int p_idx, bool p_check) {}
|
||||
virtual bool is_item_checkable(int p_idx) const { return false; };
|
||||
virtual bool is_item_radio_checkable(int p_idx) const { return false; };
|
||||
|
||||
virtual void set_item_checked(int p_idx, bool p_checked) {}
|
||||
virtual bool is_item_checked(int p_idx) const { return false; };
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) {}
|
||||
virtual bool is_item_enabled(int p_idx) const { return false; };
|
||||
|
||||
virtual void set_item_id(int p_idx, int p_id) {}
|
||||
virtual int get_item_id(int p_idx) const { return -1; };
|
||||
|
||||
virtual void set_item_separator(int p_idx, bool p_separator) {}
|
||||
virtual bool is_item_separator(int p_idx) const { return false; };
|
||||
|
||||
virtual void add_item() = 0;
|
||||
virtual int get_item_count() const = 0;
|
||||
virtual void erase(int p_idx) = 0;
|
||||
|
||||
ItemListPlugin() {}
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
class ItemListOptionButtonPlugin : public ItemListPlugin {
|
||||
GDCLASS(ItemListOptionButtonPlugin, ItemListPlugin);
|
||||
|
||||
OptionButton *ob;
|
||||
|
||||
public:
|
||||
virtual void set_object(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual int get_flags() const override;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) override { ob->set_item_text(p_idx, p_text); }
|
||||
virtual String get_item_text(int p_idx) const override { return ob->get_item_text(p_idx); }
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { ob->set_item_icon(p_idx, p_tex); }
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return ob->get_item_icon(p_idx); }
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) override { ob->set_item_disabled(p_idx, !p_enabled); }
|
||||
virtual bool is_item_enabled(int p_idx) const override { return !ob->is_item_disabled(p_idx); }
|
||||
|
||||
virtual void set_item_id(int p_idx, int p_id) override { ob->set_item_id(p_idx, p_id); }
|
||||
virtual int get_item_id(int p_idx) const override { return ob->get_item_id(p_idx); }
|
||||
|
||||
virtual void add_item() override;
|
||||
virtual int get_item_count() const override;
|
||||
virtual void erase(int p_idx) override;
|
||||
|
||||
ItemListOptionButtonPlugin();
|
||||
};
|
||||
|
||||
class ItemListPopupMenuPlugin : public ItemListPlugin {
|
||||
GDCLASS(ItemListPopupMenuPlugin, ItemListPlugin);
|
||||
|
||||
PopupMenu *pp;
|
||||
|
||||
public:
|
||||
virtual void set_object(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual int get_flags() const override;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
|
||||
virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
|
||||
|
||||
virtual void set_item_checkable(int p_idx, bool p_check) override { pp->set_item_as_checkable(p_idx, p_check); }
|
||||
virtual void set_item_radio_checkable(int p_idx, bool p_check) override { pp->set_item_as_radio_checkable(p_idx, p_check); }
|
||||
virtual bool is_item_checkable(int p_idx) const override { return pp->is_item_checkable(p_idx); }
|
||||
virtual bool is_item_radio_checkable(int p_idx) const override { return pp->is_item_radio_checkable(p_idx); }
|
||||
|
||||
virtual void set_item_checked(int p_idx, bool p_checked) override { pp->set_item_checked(p_idx, p_checked); }
|
||||
virtual bool is_item_checked(int p_idx) const override { return pp->is_item_checked(p_idx); }
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
|
||||
virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
|
||||
|
||||
virtual void set_item_id(int p_idx, int p_id) override { pp->set_item_id(p_idx, p_id); }
|
||||
virtual int get_item_id(int p_idx) const override { return pp->get_item_id(p_idx); }
|
||||
|
||||
virtual void set_item_separator(int p_idx, bool p_separator) override { pp->set_item_as_separator(p_idx, p_separator); }
|
||||
virtual bool is_item_separator(int p_idx) const override { return pp->is_item_separator(p_idx); }
|
||||
|
||||
virtual void add_item() override;
|
||||
virtual int get_item_count() const override;
|
||||
virtual void erase(int p_idx) override;
|
||||
|
||||
ItemListPopupMenuPlugin();
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
class ItemListItemListPlugin : public ItemListPlugin {
|
||||
GDCLASS(ItemListItemListPlugin, ItemListPlugin);
|
||||
|
||||
ItemList *pp;
|
||||
|
||||
public:
|
||||
virtual void set_object(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual int get_flags() const override;
|
||||
|
||||
virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
|
||||
virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
|
||||
|
||||
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
|
||||
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
|
||||
|
||||
virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
|
||||
virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
|
||||
|
||||
virtual void add_item() override;
|
||||
virtual int get_item_count() const override;
|
||||
virtual void erase(int p_idx) override;
|
||||
|
||||
ItemListItemListPlugin();
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
class ItemListEditor : public HBoxContainer {
|
||||
GDCLASS(ItemListEditor, HBoxContainer);
|
||||
|
||||
Node *item_list;
|
||||
|
||||
Button *toolbar_button;
|
||||
|
||||
AcceptDialog *dialog;
|
||||
EditorInspector *property_editor;
|
||||
Tree *tree;
|
||||
Button *add_button;
|
||||
Button *del_button;
|
||||
Button *clear_button;
|
||||
|
||||
int selected_idx;
|
||||
|
||||
Vector<ItemListPlugin *> item_plugins;
|
||||
|
||||
void _edit_items();
|
||||
|
||||
void _add_pressed();
|
||||
void _delete_pressed();
|
||||
void _clear_pressed();
|
||||
|
||||
void _node_removed(Node *p_node);
|
||||
|
||||
protected:
|
||||
void _notification(int p_notification);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void edit(Node *p_item_list);
|
||||
bool handles(Object *p_object) const;
|
||||
void add_plugin(ItemListPlugin *p_plugin) { item_plugins.push_back(p_plugin); }
|
||||
ItemListEditor();
|
||||
~ItemListEditor();
|
||||
};
|
||||
|
||||
class ItemListEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(ItemListEditorPlugin, EditorPlugin);
|
||||
|
||||
ItemListEditor *item_list_editor;
|
||||
EditorNode *editor;
|
||||
|
||||
public:
|
||||
virtual String get_name() const override { return "ItemList"; }
|
||||
bool has_main_screen() const override { return false; }
|
||||
virtual void edit(Object *p_object) override;
|
||||
virtual bool handles(Object *p_object) const override;
|
||||
virtual void make_visible(bool p_visible) override;
|
||||
|
||||
ItemListEditorPlugin(EditorNode *p_node);
|
||||
~ItemListEditorPlugin();
|
||||
};
|
||||
|
||||
#endif // ITEM_LIST_EDITOR_PLUGIN_H
|
||||
Reference in New Issue
Block a user