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Do not use the workaround for desktop nvidia on mobile and html5.
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@@ -271,7 +271,7 @@ void MessageQueue::flush() {
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//using reverse locking strategy
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_THREAD_SAFE_LOCK_
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ERR_FAIL_COND(flushing);
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ERR_FAIL_COND(flushing); //already flushing, you did something odd
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flushing = true;
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while (read_pos < buffer_end) {
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