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Merge pull request #39314 from ThakeeNathees/debugger-incorrect-line-fix
GDScript debugger stepping to incorrect line fix
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@@ -2821,6 +2821,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
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#ifdef DEBUG_ENABLED
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pending_newline = -1; // reset for the new block
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NewLineNode *nl = alloc_node<NewLineNode>();
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nl->line = tokenizer->get_token_line();
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