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mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

rvo2: Re-sync with upstream, properly document Godot-specific changes

Still tracking the `v1.0.1` tag for now, just reverting all the unnecessary
style changes that created a diff with upstream.
This commit is contained in:
Rémi Verschelde
2022-05-18 14:21:02 +02:00
parent 26393cc037
commit 6c78170d8c
8 changed files with 804 additions and 503 deletions

View File

@@ -38,115 +38,123 @@
#include "Definitions.h"
namespace RVO {
const size_t RVO_MAX_LEAF_SIZE = 10;
const size_t RVO_MAX_LEAF_SIZE = 10;
KdTree::KdTree() {}
KdTree::KdTree() { }
void KdTree::buildAgentTree(std::vector<Agent *> agents) {
agents_.swap(agents);
void KdTree::buildAgentTree(std::vector<Agent *> agents)
{
agents_.swap(agents);
if (!agents_.empty()) {
agentTree_.resize(2 * agents_.size() - 1);
buildAgentTreeRecursive(0, agents_.size(), 0);
if (!agents_.empty()) {
agentTree_.resize(2 * agents_.size() - 1);
buildAgentTreeRecursive(0, agents_.size(), 0);
}
}
}
void KdTree::buildAgentTreeRecursive(size_t begin, size_t end, size_t node) {
agentTree_[node].begin = begin;
agentTree_[node].end = end;
agentTree_[node].minCoord = agents_[begin]->position_;
agentTree_[node].maxCoord = agents_[begin]->position_;
void KdTree::buildAgentTreeRecursive(size_t begin, size_t end, size_t node)
{
agentTree_[node].begin = begin;
agentTree_[node].end = end;
agentTree_[node].minCoord = agents_[begin]->position_;
agentTree_[node].maxCoord = agents_[begin]->position_;
for (size_t i = begin + 1; i < end; ++i) {
agentTree_[node].maxCoord[0] = std::max(agentTree_[node].maxCoord[0], agents_[i]->position_.x());
agentTree_[node].minCoord[0] = std::min(agentTree_[node].minCoord[0], agents_[i]->position_.x());
agentTree_[node].maxCoord[1] = std::max(agentTree_[node].maxCoord[1], agents_[i]->position_.y());
agentTree_[node].minCoord[1] = std::min(agentTree_[node].minCoord[1], agents_[i]->position_.y());
agentTree_[node].maxCoord[2] = std::max(agentTree_[node].maxCoord[2], agents_[i]->position_.z());
agentTree_[node].minCoord[2] = std::min(agentTree_[node].minCoord[2], agents_[i]->position_.z());
}
for (size_t i = begin + 1; i < end; ++i) {
agentTree_[node].maxCoord[0] = std::max(agentTree_[node].maxCoord[0], agents_[i]->position_.x());
agentTree_[node].minCoord[0] = std::min(agentTree_[node].minCoord[0], agents_[i]->position_.x());
agentTree_[node].maxCoord[1] = std::max(agentTree_[node].maxCoord[1], agents_[i]->position_.y());
agentTree_[node].minCoord[1] = std::min(agentTree_[node].minCoord[1], agents_[i]->position_.y());
agentTree_[node].maxCoord[2] = std::max(agentTree_[node].maxCoord[2], agents_[i]->position_.z());
agentTree_[node].minCoord[2] = std::min(agentTree_[node].minCoord[2], agents_[i]->position_.z());
}
if (end - begin > RVO_MAX_LEAF_SIZE) {
/* No leaf node. */
size_t coord;
if (end - begin > RVO_MAX_LEAF_SIZE) {
/* No leaf node. */
size_t coord;
if (agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] && agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {
coord = 0;
} else if (agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {
coord = 1;
} else {
coord = 2;
}
const float splitValue = 0.5f * (agentTree_[node].maxCoord[coord] + agentTree_[node].minCoord[coord]);
size_t left = begin;
size_t right = end;
while (left < right) {
while (left < right && agents_[left]->position_[coord] < splitValue) {
++left;
}
while (right > left && agents_[right - 1]->position_[coord] >= splitValue) {
--right;
if (agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] && agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {
coord = 0;
}
else if (agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {
coord = 1;
}
else {
coord = 2;
}
if (left < right) {
std::swap(agents_[left], agents_[right - 1]);
const float splitValue = 0.5f * (agentTree_[node].maxCoord[coord] + agentTree_[node].minCoord[coord]);
size_t left = begin;
size_t right = end;
while (left < right) {
while (left < right && agents_[left]->position_[coord] < splitValue) {
++left;
}
while (right > left && agents_[right - 1]->position_[coord] >= splitValue) {
--right;
}
if (left < right) {
std::swap(agents_[left], agents_[right - 1]);
++left;
--right;
}
}
size_t leftSize = left - begin;
if (leftSize == 0) {
++leftSize;
++left;
--right;
++right;
}
}
size_t leftSize = left - begin;
agentTree_[node].left = node + 1;
agentTree_[node].right = node + 2 * leftSize;
if (leftSize == 0) {
++leftSize;
++left;
++right;
buildAgentTreeRecursive(begin, left, agentTree_[node].left);
buildAgentTreeRecursive(left, end, agentTree_[node].right);
}
agentTree_[node].left = node + 1;
agentTree_[node].right = node + 2 * leftSize;
buildAgentTreeRecursive(begin, left, agentTree_[node].left);
buildAgentTreeRecursive(left, end, agentTree_[node].right);
}
}
void KdTree::computeAgentNeighbors(Agent *agent, float rangeSq) const {
queryAgentTreeRecursive(agent, rangeSq, 0);
}
void KdTree::computeAgentNeighbors(Agent *agent, float rangeSq) const
{
queryAgentTreeRecursive(agent, rangeSq, 0);
}
void KdTree::queryAgentTreeRecursive(Agent *agent, float &rangeSq, size_t node) const {
if (agentTree_[node].end - agentTree_[node].begin <= RVO_MAX_LEAF_SIZE) {
for (size_t i = agentTree_[node].begin; i < agentTree_[node].end; ++i) {
agent->insertAgentNeighbor(agents_[i], rangeSq);
void KdTree::queryAgentTreeRecursive(Agent *agent, float &rangeSq, size_t node) const
{
if (agentTree_[node].end - agentTree_[node].begin <= RVO_MAX_LEAF_SIZE) {
for (size_t i = agentTree_[node].begin; i < agentTree_[node].end; ++i) {
agent->insertAgentNeighbor(agents_[i], rangeSq);
}
}
} else {
const float distSqLeft = sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].left].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].left].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].left].maxCoord[2]));
else {
const float distSqLeft = sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].left].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].left].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].left].maxCoord[2]));
const float distSqRight = sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].right].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].right].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].right].maxCoord[2]));
const float distSqRight = sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].right].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].right].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].right].maxCoord[2]));
if (distSqLeft < distSqRight) {
if (distSqLeft < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);
if (distSqLeft < distSqRight) {
if (distSqLeft < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);
if (distSqRight < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);
}
}
}
else {
if (distSqRight < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);
}
}
} else {
if (distSqRight < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);
if (distSqLeft < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);
if (distSqLeft < rangeSq) {
queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);
}
}
}
}
}
}
} // namespace RVO