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GDScript: Add static typing for for loop variable
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@@ -113,6 +113,14 @@ String GDScriptWarning::get_message() const {
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return R"(The "@static_unload" annotation is redundant because the file does not have a class with static variables.)";
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case REDUNDANT_AWAIT:
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return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)";
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case REDUNDANT_FOR_VARIABLE_TYPE:
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CHECK_SYMBOLS(3);
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if (symbols[1] == symbols[2]) {
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return vformat(R"(The for loop iterator "%s" already has inferred type "%s", the specified type is redundant.)", symbols[0], symbols[1]);
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} else {
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return vformat(R"(The for loop iterator "%s" has inferred type "%s" but its supertype "%s" is specified.)", symbols[0], symbols[1], symbols[2]);
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}
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break;
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case ASSERT_ALWAYS_TRUE:
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return "Assert statement is redundant because the expression is always true.";
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case ASSERT_ALWAYS_FALSE:
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@@ -209,6 +217,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
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"STATIC_CALLED_ON_INSTANCE",
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"REDUNDANT_STATIC_UNLOAD",
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"REDUNDANT_AWAIT",
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"REDUNDANT_FOR_VARIABLE_TYPE",
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"ASSERT_ALWAYS_TRUE",
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"ASSERT_ALWAYS_FALSE",
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"INTEGER_DIVISION",
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