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Refactor layer_mask to collision_layer

This commit is contained in:
Poommetee Ketson
2017-06-13 22:45:01 +07:00
parent a8e845a474
commit 6c44fff508
30 changed files with 220 additions and 220 deletions

View File

@@ -389,12 +389,12 @@ Transform PhysicsServerSW::area_get_transform(RID p_area) const {
return area->get_transform();
};
void PhysicsServerSW::area_set_layer_mask(RID p_area, uint32_t p_mask) {
void PhysicsServerSW::area_set_collision_layer(RID p_area, uint32_t p_layer) {
AreaSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_layer_mask(p_mask);
area->set_collision_layer(p_layer);
}
void PhysicsServerSW::area_set_collision_mask(RID p_area, uint32_t p_mask) {
@@ -609,21 +609,21 @@ bool PhysicsServerSW::body_is_continuous_collision_detection_enabled(RID p_body)
return body->is_continuous_collision_detection_enabled();
}
void PhysicsServerSW::body_set_layer_mask(RID p_body, uint32_t p_mask) {
void PhysicsServerSW::body_set_collision_layer(RID p_body, uint32_t p_layer) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
body->set_layer_mask(p_mask);
body->set_collision_layer(p_layer);
body->wakeup();
}
uint32_t PhysicsServerSW::body_get_layer_mask(RID p_body, uint32_t p_mask) const {
uint32_t PhysicsServerSW::body_get_collision_layer(RID p_body) const {
const BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, 0);
return body->get_layer_mask();
return body->get_collision_layer();
}
void PhysicsServerSW::body_set_collision_mask(RID p_body, uint32_t p_mask) {
@@ -635,7 +635,7 @@ void PhysicsServerSW::body_set_collision_mask(RID p_body, uint32_t p_mask) {
body->wakeup();
}
uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body, uint32_t p_mask) const {
uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body) const {
const BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, 0);
@@ -665,7 +665,7 @@ void PhysicsServerSW::body_set_user_flags(RID p_body, uint32_t p_flags) {
ERR_FAIL_COND(!body);
};
uint32_t PhysicsServerSW::body_get_user_flags(RID p_body, uint32_t p_flags) const {
uint32_t PhysicsServerSW::body_get_user_flags(RID p_body) const {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, 0);